The two creative powerhouses had a history that went back several years, and their working relationship was quite solid.
WISH ALADDIN SEGA GENESIS LICENSE
Sega had won the Aladdin license due to its great track record with Disney properties on the Genesis. I was impressed that BlueSky was able to capture such clients such as Disney and Spielberg, and being new to the company and the industry, I wanted to do well and establish myself as a person worthy of the team.” “I do remember feeling a lot of pressure to do well on the Aladdin game, but that was more of a personal thing. Former BlueSky Artist Tom Moon explained to Sega-16 what it was like to be involved with such a high profile project, especially after coming off of The Little Mermaid, another licensed Disney title. The film was already in theaters, and Sega’s title needed to quickly capitalize on its growing popularity. Under Sega’s license with Disney titles, Aladdin was in quiet development under a team of around eight people.
WISH ALADDIN SEGA GENESIS SOFTWARE
Genesis gamers are quick to recall the Virgin Games release of Aladdin whenever the name arises in conversation, but few people know that the game actually began life at Sega as a BlueSky Software project. It showed that they could recreate the cinematic experience in ways that no one believed was possible. However, one towers above them all, given the amazing circumstances of its development and the incredible combination of talent that came together to make it a reality.Ĭhanging developers and invoking the direct involvement of Disney’s top animators, Aladdin proved to the world that video games were capable of going beyond being fun. Even fewer set the bar so far above the competition that they become a clear and irrefutable example of the true power of a gaming console. Those games that are remembered for their contribution to the industry as well as for the great experiences they provided are the ones that will endure in the minds of gamers of all ages.Īmong the many great games in the Genesis library, there are a small number of titles that fit that specific description. Great games can be considered classics, to be sure, but it’s mostly those particular titles that redefine their genres or the game creation process as a whole that are most deserving of the title. After all, a great game is forever associated with a particular time and place in many gamers’ lives, and as time goes by and they get older, they tend to tighten their grips on those precious memories.
The term tends to get tossed around rather indiscriminately, with nostalgia often serving as the primary factor for many. People often have distinctive opinions about what constitutes a true gaming classic.